論文- 小松 一彦 -
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件数:76件
[2010]
61.Efficient Data Management for the Building Cube Method using Cartesian Meshes on the GPU Platform.[Proceedings of International Supercomputing Conference Poster,(2010)]Kazuhiko Komatsu, Takashi Soga, Ryusuke Egawa, Hiroyuki Takizawa, Hiroaki Kobayashi, Shun Takahashi, Daisuke Sasaki, Kazuhiro Nakahashi
62.Evaluating Performance and Portability of OpenCL Programs.[Proceedings of International Workshop on Automatic Performance Tuning,(2010)]Kazuhiko Komatsu, Katsuto Sato, Yusuke Arai, Kentaro Koyama, Hiroyuki Takizawa, Hiroaki Kobayashi
63.Performance of SOR Methods on Vector Processor SX-9.[Proceedings of International Conference on Parallel Computational Fluid Dynamics,(2010)]Takashi Soga, Akihiro Musa, Koki Okabe, Kazuhiko Komatsu, Ryusuke Egawa, Hiroyuki Takizawa, Hiroaki Kobayashi, Shun Takahashi, Daisuke Sasaki, Kazuhiro Nakahashi
64.Parallel Processing of the Building-Cube Method on the GPU Platform.[Proceedings of International Conference on Parallel Computational Fluid Dynamics,(2010)]Kazuhiko Komatsu, Takashi Soga, Ryusuke Egawa, Hiroyuki Takizawa, Hiroaki Kobayashi, Shun Takahashi, Daisuke Sasaki, Kazuhiro Nakahashi
65.A High-level Programming Framework for Efficient Hybrid-architecture Computing.[Proceedings of SIAM Conference on Parallel Processing for Scientific Computing Minisymposium,(2010)]Kazuhiko Komatsu, Kentaro Koyama, Katsuto Sato, Hiroyuki Takizawa, Hiroaki Kobayashi
66.A Fast Ray-Tracing using Bounding Spheres and Frustum Rays for Dynamic Scene Rendering.[IEICE Transactions on Information and Systems,E93-D(4),(2010),891-902]Ken-ichi Suzuki, Yoshiyuki Kaeriyama, Kazuhiko Komatsu, Ryusuke Egawa, Nobuaki Ohba, Hiroaki Kobayashi
10.1587/transinf.E93.D.891
[2009]
67.CheCUDA: A Checkpoint/Restart Tool for CUDA Applications.[Proceedings of International Conference on Parallel and Distributed Computing, Applications and Technologies,(2009),408-413]Hiroyuki Takizawa, Katuto Sato, Kazuhiko Komatsu, Hiroaki Kobayashi
10.1109/PDCAT.2009.78
[2008]
68.A Fast Ray Frustum-Triangle Intersection Algorithm with Precomputation and Early Termination.[IPSJ Transactions on Advanced Computing Systems,1(1),(2008),85-95]Kazuhiko Komatsu, Yoshiyuki Kaeriyama, Kenichi Suzuki, Hiroyuki Takizawa, Hiroaki Kobayashi
10.2197/ipsjtrans.1.1
69.A Fast Ray Frustum-Triangle Intersection Algorithm with Precomputation and Early Termination.[Proceedings of High Performance Computing Symposium,(2008),81-88]Kazuhiko Komatsu, Yoshiyuki Kaeriyama, Kenichi Suzuki, Hiroyuki Takizawa, Hiroaki Kobayashi
70.Hierarchical Parallel Processing of Ray Tracing on a Cell Cluster.[Proceedings of International Workshop on Super Visualization,(2008)]Kazuhiko Komatsu, Hiroyuki Takizawa, Hiroaki Kobayashi
71.An Efficient Intersection Algorithm Design of Ray Tracing For Many-Core Graphics Processors.[Proceedings of Computer Graphics and Imaging,(2008),315-320]Kazuhiko Komatsu, Yoshiyuki Kaeriyama, Kenichi Suzuki, Hiroyuki Takizawa, Hiroaki Kobayashi
[2007]
72.Intersection Algorithm for Ray Tracing Using Packets.[Forum on Information Technology Letters,(2007),265-268]Kazuhiko Komatsu, Yoshiyuki Kaeriyama, Kenichi Suzuki, Hiroaki Kobayashi, Tadao Nakamura
[2006]
73.Programmable Graphics Hardware for Image Synthesis Using the Global Illumination Model.[Proceedings of International Symposium on Low-Power and High-Speed Chips(COOL Chips IX),(2006),183-185]Yoshiyuki Kaeriyama, Daichi Zaitsu, Kazuhiko Komatsu, Kenichi Suzuki, Nobuyuki Ohba, Tadao Nakamura
74.Packet-Primitive Intersection Method.[Poster Compendium of IEEE Symposium on Interactive Ray Tracing,(2006),6]Kazuhiko Komatsu, Yoshiyuki Kaeriyama, Daichi Zaitsu, Kenichi Suzuki, Nobuyuki Ohba, Tadao Nakamura
75.Ray tracing hardware system using plane-sphere intersections.[Proceedings of International Conference on Field Programmable Logic and Applications,(2006),315-320]Yoshiyuki Kaeriyama, Daichi Zaitsu, Kazuhiko Komatsu, Kenichi Suzuki, Nobuyuki Ohba, Tadao Nakamura
10.1109/FPL.2006.311231
76.Hardware for a Ray Tracing Technique Using Plane-Sphere Intersections.[Proceedings of Eurographics Symposium on Parallel Graphics and Visualization,(2006),9-12]Yoshiyuki Kaeriyama, Daichi Zaitsu, Kazuhiko Komatsu, Kenichi Suzuki, Nobuyuki Ohba, Tadao Nakamura
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